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Nexuiz dodging
Nexuiz dodging







nexuiz dodging

What i'm saying is we should be picking out the bad points and working on them, and picking out the good points and keeping them. Now yes a bigger playerbase will result in more trolls, but what's new?Īnyone who has a ounce of sense will just ignore them anyway, you only make it worse when you decide to initiate a verbal gunfight with them.Īll i'm saying is, ignore comments from one of the biggest ESports sites at your peril, but your basically sticking the nail in the coffin otherwise in attracting a big possible playerbase, if xonotic doesn't do such things and has another small playerbase i'm not sure i'll be sticking around purely because there's not enough stuff to keep me interested, I would like to play DOM, Keyhunt, assault etc but again there's no point trying to make more game-modes if no one's going to be playing, it's a waste of resources. The first few releases really pissed a lot of those players (and trolls) off, first impressions and all, and they didn't see the reason to spend 300+mb of there bandwidth on 'oh not that game again'. Which is exactly what flying steel is on about, when he says people who just play it once and that's it. The proof is there.Īctually a few of the die-hard Quakers actually still tested out the later versions and said that it had massive improvements over prior releases, but the movement still wasn't good enough to make them play it in any long term sense. Now the one thing I DO see in those comment's is that most people agree that the graphics are really very very good and it's the best thing about 'nexuiz', however as I said before re-packaging xonotic as nexuiz under a new name is NOT going to work. Read these before you comment against me, and see the responses:. Now have you ever even looked up the releases of nexuiz, the new's posts for them, go through it and should be all too clear that movement and balance were the two main reasons why people were put off with the game. First impressions are everything and nexuiz threw their's away. it was blatantly unfinished with missing graphics and the like. "They actually got pretty far on completing something, which is great.Īnd I'd feel bad about all the bashing, but it was pretty much self-inflicted with the first release that was posted on ESR. This for example from the nexuiz 2.0 release link on there.

nexuiz dodging

Take ESReality for example (Yes I know it houses a lot of trolls but it also houses a lot of competitive players, and people who go there to read the news on gaming news in general).

nexuiz dodging

Which is exactly what I have pointed out before but people seem to ignore it. Trying to figure out what could have held onto the players who disappeared what were they looking for that they didn't find here." I'd say market research, rather than advertising, could be very useful here.

#NEXUIZ DODGING DOWNLOAD#

"I don't see this being about advertising or traffic necessarily, more so about holding on to a larger, yet still single digit percentage of the number of folks who download the game (that traditionally don't stick around for very long at all). Ok, I decied to put this here, because I believe it's a seperate topic and I believe more people would view it, but I believe it's a VERY important issues.įlying Squirrel wrote on the 'simple conversation thread'









Nexuiz dodging